Lesley University’s STEAM (Science, Technology, Engineering, Arts, and Math) Learning Lab is filled to the brim with supplies. There are circuit boards, half deconstructed computers, built-from-scratch robots, and a 3-D printer. The shelves are stacked with cardboard scraps and piles of duct-tape and the drawers are filled with spare wires. And in the middle of all the organized chaos is Assistant Professor Sue Cusack and a team of researchers.
As the director of the Lesley STEAM Learning Lab, Sue has a vision for the future of education. She imagines learning environments where teaching moves beyond a static model of kids reading off of slides, to something more dynamic and inclusive. As part of the Graduate School of Education at Lesley, the Lab serves as a model for a learning ecology where nobody is bored with learning and children of all different abilities are included.
To try and bring about the change in learning that Sue believes is needed, the Learning Lab hosts students and teachers to introduce them to the ‘maker mindset.’ All the chaos in the Learning Lab, every building block and pile of scraps, is essential to the makerspace’s mission: to be a place where teachers and students come together to reimagine how learning happens in the classroom.